- Five Nights TD 2 Elizabeth is a Secret unit obtained through Coins Summons.
- Summon chance: Elizabeth has a listed 0.25% chance in Coins Summons.
- Sweet Treat: Ice cream stacks deal damage and apply slow when enemies make contact.
- Placement limit: You can place up to two Elizabeth units at once.
- Progression role: Elizabeth is required for Ennard and Circus Baby.
five nights td 2 elizabeth Overview
five nights td 2 elizabeth is a Secret unit with a rare Coins Summons acquisition rate and a utility-focused passive. Her main identity comes from Sweet Treat, which creates ice cream on the track every five seconds. Enemies that contact an ice cream stack take damage and receive a slow effect.
Elizabeth is not only a damage dealer. She also contributes lane control, making her useful when enemies move through predictable sections of a track. Her upgrade path begins with Single attack type, changes to Line at Level 4, and reaches Cone attack type at Level 8. This gives her a broader attack pattern as she is upgraded.
The available unit information lists Elizabeth as a requirement for obtaining both Ennard and Circus Baby. That makes her valuable for collection goals even when your immediate priority is building a combat lineup.
Elizabeth on the Five Nights TD 2 Wiki provides the reference page for her listed passive, stats, and trivia.
Rarity
Secret unit with a listed Coins Summons chance of 0.25%.
Track Utility
Sweet Treat creates ice cream stacks that damage and slow contacting enemies.
Upgrade Growth
Her attack type develops from Single to Line and then Cone.
Collection Value
Elizabeth is required for Ennard and Circus Baby progression.
Treat Elizabeth as both a combat unit and a progression requirement. If your goal is Ennard or Circus Baby, save the unit rather than treating a duplicate as disposable.
How to Obtain Elizabeth
Elizabeth is obtained from Coins Summons, with a listed chance of 0.25%. The source information does not list an alternate banner, quest, shop price, or guaranteed pity system, so the safest approach is to use the documented summon method and avoid relying on unverified acquisition claims.
Because the chance is low, plan your Coins Summons around your wider collection goals. Elizabeth has direct value even before considering her battlefield performance because she unlocks later unit-related progression involving Ennard and Circus Baby.
| Acquisition Detail | Listed Information |
|---|---|
| Summon Location | Coins Summons |
| Rarity | Secret |
| Listed Chance | 0.25% |
| Alternate Method | Not listed in the available unit information |
| Collection Requirements | Required for Ennard and Circus Baby |
Build Your Coin Reserve
Gather enough Coins for your planned summoning sessions. The available data confirms the summon location but does not specify a guaranteed number of attempts, so avoid presenting a fixed target as guaranteed.
Use Coins Summons
Summon through the documented Coins Summons banner. Elizabeth is listed at a 0.25% chance, which makes her an uncommon result rather than a routine pull.
Confirm the Unit
Check that the obtained unit is Elizabeth before changing your lineup or using materials. Keep track of the unit because she is tied to Ennard and Circus Baby progression.
Plan the Next Requirement
After obtaining Elizabeth, review your current collection and decide whether your next goal is combat upgrades, Ennard, Circus Baby, or general roster expansion.
A 0.25% listed chance does not guarantee Elizabeth within a specific number of summons. Do not treat an estimated attempt count as an official guarantee.
Sweet Treat Passive Explained
Elizabeth’s passive is called Sweet Treat. Every 5 seconds, she drops ice cream on the track. When an enemy makes contact with an ice cream stack, that enemy takes 5% damage and receives 1% slow for 5 seconds. The passive caps at 30 cones per stack.
The wording describes a stack-based track effect rather than a simple attack buff. Positioning matters because enemies must reach the ice cream and make contact with it. This makes routes with repeated enemy movement through the same lane especially relevant when planning Elizabeth’s placement.
| Passive Element | Value |
|---|---|
| Passive Name | Sweet Treat |
| Creation Interval | Every 5 seconds |
| Contact Damage | 5% per ice cream in a stack |
| Slow Effect | 1% per ice cream in a stack |
| Stack Cap | 30 cones per stack |
| Slow Duration | 5 seconds |
| Placement Limit | 2 Elizabeth units |
At the listed cap, one fully developed stack represents up to 30 cones. The source describes the damage and slow values as applying for each ice cream in the stack, but it does not provide a separate formula for how multiple stacks interact. Use the cap as a planning reference, not as a reason to assume an undocumented damage total.
Repeated Lanes
Place Elizabeth where enemies regularly pass through the same track area, increasing the opportunity for contact.
Crowd Control
The slow effect can help extend enemy travel time and create more opportunities for other units to attack.
Timing Awareness
Ice cream appears every five seconds, so the passive gains value when enemies remain on the route long enough to meet the effect.
The most reliable use of Sweet Treat is to place Elizabeth near predictable enemy traffic. A strong location is more important than placing her in an isolated corner that enemies rarely reach.
Elizabeth Stats and Upgrade Path
Elizabeth’s listed stats show a steady rise in DPS, damage, range, and attack coverage. Levels 1 through 3 use Single attack type. Level 4 changes to Line, and Level 8 changes to Cone with 50 degrees listed in the Degrees column.
The listed costs should be read as the values provided for each level. The reference does not identify whether each number represents an initial placement cost, an upgrade cost, or another cost category, so this guide keeps the original “listed cost” interpretation.
| Level | Listed Cost | Attack Type | Degrees | DPS | Damage | Cooldown | Range |
|---|---|---|---|---|---|---|---|
| 1 | 1,500 | Single | - | 114.78 | 252.51 | 2.2 | 21 |
| 2 | 1,100 | Single | - | 136.35 | 272.71 | 2 | 22 |
| 3 | 1,500 | Single | - | 151.5 | 303.01 | 2 | 22 |
| 4 | 2,200 | Line | - | 161.6 | 323.21 | 2 | 23 |
| 5 | 1,900 | Line | - | 183.4 | 348.46 | 1.9 | 23 |
| 6 | 2,300 | Line | - | 216.03 | 388.86 | 1.8 | 25 |
| 7 | 2,600 | Line | - | 224.45 | 404.01 | 1.8 | 26 |
| 8 | 4,000 | Cone | 50 | 258.45 | 439.36 | 1.7 | 28 |
The clearest upgrade milestones are the attack-type changes. Level 4 expands Elizabeth from Single to Line attacks, while Level 8 adds Cone coverage and the only listed degree value. Her range also increases from 21 at Level 1 to 28 at Level 8, while cooldown decreases from 2.2 to 1.7.
| Upgrade Milestone | Main Change | Practical Meaning |
|---|---|---|
| Levels 1–3 | Single attack type | Focused damage against individual targets |
| Level 4 | Line attack type | Better coverage along a defined direction |
| Levels 5–7 | Stronger Line performance | Higher DPS, range, and lower cooldown |
| Level 8 | Cone attack type, 50 degrees | Wider front-facing coverage and highest listed stats |
Level 4 and Level 8 are the major shape changes in Elizabeth’s listed path. If you need broader coverage, prioritize the upgrades that change her attack type.
Placement and Team Usage
Elizabeth has a placement limit of 2, so every slot should serve a clear purpose. One copy can be positioned to cover the first reliable enemy route, while a second copy can support another lane or reinforce a later section. The best arrangement depends on the map layout and enemy pathing.
Her listed Level 8 range is 28, which gives more flexibility than her starting range of 21. However, range alone does not determine the best position. Sweet Treat requires enemies to contact the ice cream, so a location with predictable traffic may outperform a visually central position.
| Placement Goal | Recommended Positioning Logic |
|---|---|
| Early route control | Cover a lane where enemies repeatedly pass near the same track segment |
| Mid-track support | Use the larger upgraded range to reach a longer section of the route |
| Two-lane coverage | Place the second copy where it affects a separate predictable path |
| Passive stacking | Favor areas where enemies remain on route long enough to meet dropped ice cream |
| Limited-slot management | Avoid placing both copies in areas with little enemy traffic |
Use Elizabeth alongside units that benefit from enemies moving more slowly. The passive’s slow lasts 5 seconds, creating a window for other damage sources to continue attacking. Since the available data does not identify a specific best teammate, focus on general synergy: pair her with units that can exploit grouped or delayed enemies.
Elizabeth Setup Checklist:
- Confirm Elizabeth is assigned to the intended lineup
- Place her near a predictable enemy route
- Track the two-unit placement limit
- Prioritize Level 4 or Level 8 for wider attack coverage
- Use the Sweet Treat slow window to support other damage units
Do not spend both placements automatically. Keep one slot available for a second lane, a later route section, or a map position with better enemy contact.
Progression Value and Trivia
Elizabeth has two important progression connections. First, she is required to obtain Ennard. Second, she is required for Circus Baby. These requirements make Elizabeth a useful long-term collection target, even if another unit currently fills your preferred battlefield role.
The reference also notes that Elizabeth used to be a Secret unit in FNTD1. In Five Nights at Freddy’s canon, Elizabeth is associated with the soul inside Circus Baby. Five Nights TD 2 reflects that relationship through the requirement to combine Elizabeth with other units to create Circus Baby.
| Progression Connection | Why It Matters |
|---|---|
| Ennard | Elizabeth is listed as a required unit |
| Circus Baby | Elizabeth is listed as a required unit |
| FNTD1 history | Elizabeth previously appeared as a Secret unit |
| FNAF reference | Her relationship with Circus Baby is reflected in the unit progression |
For collectors, the correct priority is simple: secure Elizabeth, preserve her, and confirm which later requirements still need to be completed. For combat-focused players, evaluate her by the combination of direct stats, Line and Cone upgrades, and Sweet Treat’s track control rather than by rarity alone.
Q: How do you get Elizabeth in Five Nights TD 2?
Elizabeth is obtained from Coins Summons. The listed chance is 0.25%, and the available unit information does not confirm another acquisition method.
Q: What does Elizabeth’s Sweet Treat passive do?
Every 5 seconds, Elizabeth drops ice cream on the track. Enemies that contact an ice cream stack take 5% damage and receive 1% slow per cone, with a cap of 30 cones per stack. The slow lasts 5 seconds.
Q: How many Elizabeth units can be placed?
Elizabeth has a placement limit of 2, so you can use up to two copies at the same time.
Q: Which units require Elizabeth?
Elizabeth is listed as a requirement for obtaining Ennard and Circus Baby.
Elizabeth is worth keeping for both her Secret rarity and her progression role. Build around predictable lanes, respect the two-unit limit, and use her attack-type upgrades to improve coverage.