- Primary keyword: five nights td 2 gravelord foxy focuses on obtaining and using this OG Event Nightmare.
- Core passive: Necromancer's Revenge resurrects defeated enemies with 75% original health.
- Crafting route: Prepare 75 Gravestones and 200 Freddy with a Glock before crafting.
- Combat profile: Gravelord Foxy begins as Single targeting and changes to Circle targeting at Level 6.
- Best advice: Use early upgrades for reliable clearing, then leverage summons against dense waves.
five nights td 2 gravelord foxy Overview
Gravelord Foxy is one of the four OG Event Nightmares in Five Nights TD 2. The unit combines direct attacks with a resurrection mechanic, giving it a distinctive role compared with units that only deal damage. Its passive, Necromancer's Revenge, brings defeated enemies back with 75% of their original health, subject to a 50,000 HP cap.
The unit has two targeting stages. Levels 1 through 5 use Single targeting, while Levels 6 through 8 use Circle targeting. This creates an important progression breakpoint: early upgrades improve the unit’s individual pressure, while later upgrades allow it to affect multiple enemies and create more resurrection opportunities.
Video Highlights:
- Gravelord Foxy is tested in Endless 4.
- The showcased unit starts with Shadow equipped.
- The demonstration checks its placement cost, attack behavior, targeting change, and passive.
- The unit is shown creating resurrected enemies after defeating targets.
- The test suggests that boss resurrection should not be assumed.
The most reliable way to evaluate Gravelord Foxy is to separate its direct attack from its passive value. Its damage determines whether it can secure kills, while its passive determines what happens after those kills. A placement that attacks frequently but cannot finish enemies will not generate the same value as one positioned where it can consistently confirm eliminations.
| Feature | Confirmed detail | Practical meaning |
|---|---|---|
| Rarity group | OG Event Nightmare | Treat it as an event-focused premium progression target |
| Passive | Necromancer's Revenge | Defeated enemies can return with reduced health |
| Resurrected health | 75% of original HP | Stronger enemies create sturdier resurrected targets |
| Health limit | 50,000 HP cap | Very high-health enemies are limited by the cap |
| Targeting | Single, then Circle | Upgrade timing changes how the unit handles groups |
| Placement | One unit placement | Positioning matters because duplicate coverage is unavailable |
Do not judge Gravelord Foxy only by its opening levels. The transition to Circle targeting at Level 6 is a major part of its practical identity.
How to Obtain Gravelord Foxy
The main acquisition route is crafting. The listed recipe requires 75 Gravestones and 200 Freddy with a Glock. Gravelord Foxy can also appear through an OG Present, but the listed chance for an OG Event Nightmare is 0.1%. Because that route is highly uncertain, crafting gives players a more measurable target when the required materials are available.
The OG Present probability information is best used for planning rather than prediction. The listed estimates are 693 presents for a 50% chance, 2,302 for a 90% chance, and 4,603 for a 99% chance of obtaining one OG Event Nightmare. These figures describe the chance of receiving one of the four OG Event Nightmares, not a guaranteed Gravelord Foxy result specifically.
| Acquisition method | Requirement or chance | Planning value |
|---|---|---|
| Crafting | 75 Gravestones, 200 Freddy with a Glock | Direct material target |
| OG Present | 0.1% chance for an OG Event Nightmare | High variance, not a dependable single-unit route |
| 50% estimate | 693 OG Presents | Midpoint probability estimate |
| 90% estimate | 2,302 OG Presents | Higher probability estimate |
| 99% estimate | 4,603 OG Presents | Very high probability estimate |
Set a Material Target
Track Gravestones and Freddy with a Glock separately. The crafting requirement is 75 Gravestones plus 200 Freddy with a Glock, so progress is only complete when both totals are ready.
Choose Crafting or Presents
Use crafting when you want a defined route toward Gravelord Foxy. Consider OG Presents only when you accept the uncertainty of a 0.1% OG Event Nightmare chance and the possibility of receiving another unit.
Reserve Upgrade Resources
Do not spend every available resource on acquisition alone. Gravelord Foxy requires in-match cash for placement and upgrades, and the unit’s later Circle targeting is important to its performance.
Confirm the Unit Before Building
After obtaining the unit, review its targeting mode, passive behavior, placement limit, and available trait or loadout choices before committing it to a difficult stage.
A crafting-first approach also makes it easier to plan around opportunity cost. OG Presents may produce progress toward the broader OG Event Nightmare collection, but they should not be treated as a precise Gravelord Foxy farming method.
The Gravelord Foxy page on the Five Nights TD 2 Wiki is useful for checking the listed recipe, passive wording, and level-targeting structure. Because the wiki identifies itself as unfinished, verify major changes against current in-game information before making long-term resource decisions.
The OG Present estimates apply to receiving an OG Event Nightmare. They should not be read as a direct guarantee of Gravelord Foxy.
Stats, Upgrades, and Necromancer's Revenge
Gravelord Foxy’s defining mechanic is Necromancer's Revenge. When the unit kills an enemy, that enemy is resurrected with 75% of its original health, capped at 50,000 HP. The resurrected target is not the same as receiving a simple damage bonus: it creates another enemy presence that must be handled by the defense.
This mechanic rewards controlled kill timing. If Gravelord Foxy defeats an enemy in a location where your other units can quickly remove the resurrected target, the passive can add useful pressure without overwhelming the lane. If it resurrects targets near a weak section of the route, the extra enemies may consume time and damage that your defense cannot spare.
| Level range | Targeting mode | Listed upgrade cost |
|---|---|---|
| Level 1 | Single | 5,000 |
| Level 2 | Single | 5,000 |
| Level 3 | Single | 6,000 |
| Level 4 | Single | 6,000 |
| Level 5 | Single | 6,500 |
| Level 6 | Circle | 7,000 |
| Level 7 | Circle | 7,000 |
| Level 8 | Circle | 8,000 |
The initial placement cost shown in the gameplay demonstration is 5,000. The demonstration also uses a single placement and shows the unit equipped with Shadow. Exact damage, range, cooldown, and DPS values are not stated clearly enough in the available material to reproduce safely, so those values should be checked in the current unit panel rather than inferred.
| Mechanic | Effect | What to watch |
|---|---|---|
| Direct attack | Damages enemies normally | Confirm the unit can secure kills |
| Necromancer's Revenge | Resurrects defeated enemies at 75% health | Resurrected enemies still require follow-up damage |
| HP cap | Limits resurrection health to 50,000 HP | Extremely durable targets are bounded by the cap |
| Single targeting | Used through Level 5 | Better for focused pressure |
| Circle targeting | Begins at Level 6 | Better suited to clustered enemies |
| Placement limit | One placement | Select a route position with long-term value |
The passive and targeting structure are clear, but incomplete damage and cooldown values should be read from the current in-game unit panel instead of guessed.
Best Setup and Placement Tips
Gravelord Foxy works best when its attack path supports repeated confirmed kills. Place it where enemies remain in range long enough for the unit to contribute during several sections of the route. A central position is often more valuable than an isolated corner, but the correct location depends on the map’s pathing and the rest of your defense.
Early levels should be treated as an investment phase. The unit starts at a 5,000 placement cost, and the first five levels retain Single targeting. This makes the opening setup more focused: prioritize an enemy lane where concentrated attacks help stabilize the wave. Once Level 6 becomes affordable, Circle targeting changes the unit’s coverage and can improve its interaction with grouped enemies.
Early-Wave Placement
- Use a long sightline
- Cover a lane with frequent enemy traffic
- Prioritize reliable kills before passive value
Circle-Targeting Setup
- Plan around clustered enemies
- Upgrade toward Level 6 when the wave supports it
- Keep follow-up damage nearby
Boss-Wave Discipline
- Do not assume bosses can be resurrected
- Maintain a separate boss-damage plan
- Protect the exit with dependable coverage
The passive should be viewed as a support mechanic rather than a replacement for standard damage. A resurrected enemy at 75% health can still be a meaningful threat, especially when the original target was already durable. Pair Gravelord Foxy with units that can clean up weakened targets, slow enemies, or cover the lane while Foxy focuses on its own attack cycle.
The available demonstration does not confirm boss resurrection. In the test, the unit did not bring back the boss being examined. That result makes it safer to build around ordinary enemies and treat boss interactions as a limitation until a current update explicitly confirms otherwise.
| Situation | Recommended action | Reason |
|---|---|---|
| Early wave | Place on a high-traffic lane | Builds value through focused kills |
| Dense wave | Upgrade toward Level 6 | Circle targeting can affect grouped enemies |
| Resurrected enemies | Keep cleanup damage nearby | The passive adds targets rather than deleting them |
| Boss wave | Use dedicated boss support | Boss resurrection is not confirmed |
| Limited cash | Delay optional upgrades | Placement and key breakpoint upgrades come first |
| Single-placement restriction | Choose the central route carefully | One poor placement affects the entire setup |
Pre-Match Gravelord Foxy Checklist:
- Prepare enough cash for the 5,000 placement cost
- Choose a high-traffic position with sustained range
- Keep cleanup or control support near resurrected enemies
- Plan a separate answer for bosses
- Save toward the Level 6 Circle targeting breakpoint
A balanced defense is safer than building around the passive alone: let Gravelord Foxy create pressure while nearby units handle cleanup and bosses.
Upgrade Priorities and Common Mistakes
The best upgrade order depends on the stage economy, but the core principle is consistent: secure the unit’s placement first, stabilize the opening lane, and then evaluate whether the Level 6 Circle breakpoint will improve the current wave. Spending heavily on a unit that cannot finish enemies may reduce the value of Necromancer's Revenge, because the passive only matters after a kill.
Avoid placing Gravelord Foxy where its attack frequently misses the route or where resurrected enemies appear beyond your remaining coverage. The passive can create more work for your defense, so positioning should account for both the first defeat and the return path.
| Mistake | Why it hurts | Better approach |
|---|---|---|
| Chasing the passive without damage support | Resurrected enemies may survive too long | Add cleanup damage or control |
| Ignoring Level 6 | Single targeting remains through Level 5 | Plan the economy around Circle targeting |
| Using Foxy as the only boss answer | Boss resurrection is not confirmed | Bring dedicated boss damage |
| Spending all materials on presents | Results are highly variable | Use crafting for a defined recipe |
| Copying incomplete stats | Values can change or be unclear | Check the current in-game panel |
For trait or loadout decisions, use the setup that reinforces the role you need. A damage-focused configuration can help secure kills, while a range or consistency-oriented configuration may improve coverage depending on the available options. Do not assume a particular trait is mandatory without checking the current meta and the unit’s live values.
Gravelord Foxy is most appealing to players who enjoy units with secondary effects and evolving targeting. It is less straightforward than a unit that simply provides constant damage, because every placement decision affects how much value the resurrection mechanic creates.
Review the wave before upgrading. If enemies are spread out, focused Single targeting may be enough; if they arrive in groups, Level 6 becomes more attractive.
Gravelord Foxy FAQ
Q: What is the main passive of five nights td 2 gravelord foxy?
Gravelord Foxy has Necromancer's Revenge. Enemies killed by the unit are resurrected with 75% of their original health, capped at 50,000 HP.
Q: How do you craft Gravelord Foxy?
The listed crafting recipe requires 75 Gravestones and 200 Freddy with a Glock.
Q: When does Gravelord Foxy gain Circle targeting?
The unit uses Single targeting from Level 1 through Level 5. Circle targeting begins at Level 6 and continues through Level 8.
Q: Can Gravelord Foxy resurrect bosses?
Do not assume that it can. The available demonstration did not successfully resurrect the boss being tested, so bosses should be handled with separate damage support.
Gravelord Foxy is a specialized OG Event Nightmare built around kill conversion and resurrection pressure. Its strongest use case comes from combining reliable placement, sufficient damage to secure eliminations, and nearby support for the enemies it brings back. Crafting offers the clearest acquisition goal, while OG Presents remain a high-variance alternative.
For current values, confirm the unit’s live stats, trait options, and event availability in-game. The listed information establishes the core passive, recipe, targeting progression, and cost structure, but live balance details may change as Five Nights TD 2 continues to update.